Equilibrium- The Pokemon's type immunities are cancelled.
Organized Chaos- The Pokemon only loses half its health from self-sacrificing moves, while keeping the full power.
Body Heat- The Pokemon can't be frozen.
Growth Hormones- A random one of the Pokemon's stats goes up one stage at the end of each turn.
Ambush- Charge-up moves like SolarBeam and Dig always hit.
Semimatter- Using a physical move on the Pokemon may cause confusion.
Maddening Revelation- Using a special move on the Pokemon may cause confusion.
Whale Tank Fudge- Using a status move on the Pokemon may cause confusion.
Bloodsucker- The Pokemon may drain health with any biting move.
Multitype B- The Pokemon can change Type by holding different Cores.
Multitype C- The Pokemon can change type by holding different Books.
Sadistic- The Pokemon's Attack and Special Attack go up at the end of each turn.
Conquest- Changes all opponents to the Pokemon's type while said Pokemon is in battle. If the Pokemon leaves the battle, or the Ability is suppressed, the opponent's types return to normal. (Outside of battle, this ability can be used for... interesting effects.)